.:Spirit Ragnarok Online:.
3000x/3000x/1000x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
90%
Availability
92%
Community Rating:
Friendliness
89%
Eventfulness
83%
Game Master Rating:
Friendliness
86%
Availability
83%
Helpfulness
85%
Game-Play Rating:
Economy
83%
Guild Play
80%
Class Balance
80%
Average Rating:
85 / 100
Population Median Reference:
66
Donation Level:
Unavailable
2%
Balanced
83%
Imbalance
16%
Customization Level:
Unavailable
5%
Occasional
49%
Extensive
46%
ozrfrkn | Played for 2 months | 2020-06-20 |
Hi firsfull there is some of inbalanced custom items if u gonna play any mage firsful u should know there is a stormgust armor,jupitel bow,deluga and waterball staff,oto land open armor and these are for all jobs everybody can use wizards skills there is no point to being a wizard also gtb after all gms giving his own characters custom mvp cards so hard to find and join with those characters woe and pvp if they denied this i can give names too i think gms shouldn be step in game this much
Server
Stability: 7
Availability: 6
Stability: 7
Availability: 6
Community
Friendliness: 8
Eventfulness: 2
Friendliness: 8
Eventfulness: 2
Game Masters
Friendliness: 8
Availability: 5
Helpfulness: 7
Friendliness: 8
Availability: 5
Helpfulness: 7
Game-play
Economy: 2
Guild Competition: 5
Class Balance: 1
Economy: 2
Guild Competition: 5
Class Balance: 1
TheROVet | Played for less than 1 month | 2020-06-08 |
This server is good for a new server. They pride themselves that they listen to their player base, but when a majority of the player base is a sole group of players that control most aspects, the server has become theirs.I enjoy playing but only casually.I would have no problem just up and leaving.I want to stay here while it grows.Stop listening to the players who dominate.They will ruin the server. Economy is trashed btw. My Biggest issue is that it's high rate but plays like super high rate.
Server
Stability: 7
Availability: 8
Stability: 7
Availability: 8
Community
Friendliness: 9
Eventfulness: 6
Friendliness: 9
Eventfulness: 6
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 7
Friendliness: 10
Availability: 10
Helpfulness: 7
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 2
Economy: 1
Guild Competition: 1
Class Balance: 2